Incredible. But one small flaw- it is possible for the target given to be just tantalizingly, soul-crushingly out of reach, merely one or two pixels too far below the grasp of the Y-range listed upon the iconic and lovingly crafted JPS for the player to properly obtain, and so the most crucial component of this intricate design is left ever-so-slightly incomplete by the smallest of margins. Although the rest of this work is stellar, for this unresolved shortcoming I can only award it a 9.6/10.
acroddy
Recent community posts
Hi, bit of a problem with the game so far- I can't get the window on itch to expand enough to see all of the text, and even when I shrink the text font size via google settings it still leaves some longer parts cut off.
Here is where I got stuck before changing font sizes:
And here is as far as I can go with it set to very small text:
This might just be an issue on my end, but I'm concerned it might not be possible to play the game like this.
FYI, I'm using Chrome on a Windows 10 computer. I tried refreshing, narrowing the tab window, and zooming in/out, none of which have helped. Maybe consider making the project downloadable so it can have a separate window?
I have a glitch- when I finish the 3rd mission at the base, the menu options of "forward", "struggle", and "go back" are still there. After I select one, the character either moves right, struggles, or moves left, then stops moving. After this, I can't open any menu or make him move at all, and have to close the game. This also happens if I enter the green portal in the computer training area.
Also, I think the third "Desaria" encounter in the training area is labeled incorrectly, since that demon has waved horns and black skin while the other 2 have red skin and thicker horns. Otherwise, I enjoyed the game so far, thank you for your work and art.
I've gotten past the padlock and obtained the map, and now I'm completely lost. I've checked the doc for hints, but I have no clue what I'm supposed to glean from the objects on the map. All I can gather is that the clock being stuck on 12 is probably important, and that some number related to the other two objects come before and after the middle object (as indicated by the bottom of the map). I know there's supposed to be a major hint I've missed or misinterpreted but I swear I can't come up with any reasonably important numbers to associate with those other two things. I also want to ask if there being five possible digits you can put into the phone is supposed to be important or a red herring.
Also, the discord link isn't working.
The wardrobe photo, creepy painting, and random articles pinned to the wall all show a black rectangle on inspection, and the leathery mask shows a semi-transparent black rectangle. Is this just a bug on my end, or is anyone else having this issue? I imagine those are supposed to have graphics showing the things described and is somehow connected to how to get the safe code, but I'm not sure.
SPOILERS FOR END OF GAME:
Wanted to report a bug aside from the one already mentioned.
Near the end, after the part where I read the documents in the folder, I went upstairs and when I inspected the TV, got text from Fio saying "I don't think either of us are in the mood for games". I think this is a bug, might wanna fix. For the record, I did this after playing up to the error message in the browser version and loaded a file in the downloadable one, so that might have done something.


