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CLE Studios

30
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3
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A member registered Jun 14, 2024 · View creator page →

Creator of

Recent community posts

I like the clock menu a lot!

Great game! It's a great story and I will have to play again for the other 2 endings!

I like that all the enemies and civilians are cutouts that pop up, it was a nice touch!

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I like the concept of using the countdown to switch between times of reload and times of firing. However, it is very easy to lose life without noticing which can make the game seem unfair at times. I liked the angel and the soul sprites!

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Amazing game and I love the theming!

I like how the movement feels very grungy. I love your interpretation of the theme with the platforms. The one thing that was a tad bit annoying for me was the moving green platforms that didn't have a number, so you had no idea when they would go off. I really liked this game though!

I think the deflecting mechanic is a nice touch! I also think the healing at the cost of a longer survival is a good feature. The difficulty ramp up was nice with the unique attacks. I had fun and I will play again to actually win.

I can see myself getting really invested in this game. Its short and sweet but has room for skill development. Great job!

I like the idea and I am a big fan of trivia. However, is there any penalty to cheating because I used it a lot and never got in trouble. Also, the timer hit 0 and I was able to keep going. I like the concept though! And your art is great!

I love your interpretation of the theme to balance the countdown of two timers! I also love that the two games are two different genres rather than 2 platformers. I had fun! Though I do feel the platformer's hitboxes were a bit janky.

I really liked the ending! The counting minigame was my favorite out of the two.

I like you incorporated the weeping angels into the jam by having your sight have a countdown. The ambiance was great. I did have an issue though where it would play the high shrill violin and I couldn't see a statue in sight. I had fun though!

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I like this type of game: dodging games, and I like the aesthetic you have chosen. I think the clock stopping every once in a while, is a good choice and gives the player a bit of a break while building tension. The hitboxes feel a bit clunky though and the powerups are confusing to figure out. I had fun playing!

I love the visuals! I do feel solar flare is a little powerless though as it only does 3 damage at max upgrades.

I love the sound effects! The audio clips are amazing!

I had a lot of fun! I played until the level "You got to use your head" and could not get past it. I saved the game though so that I can come back and beat it. Great game! My favorite part is the 3D models.

I love that the game comments on what you are doing. I was in fact having a blast :D (There in the big room with the lots of buttons and doors the comments can cover the gameplay which can be annoying)

I loved this game. I am very enter trigger happy I guess and I love that there is special dialogue for pressing enter too soon.

I love the app mechanic, the character movement feels great, and the reclaiming bullet mechanic is cool. Overall great game.

The first minigame was awesome, I loved that interpretation of the theme. I honestly would have liked more of that minigame expanded upon, because the other two minigames felt less good compared to it. Your banner art is beautiful though!

I really enjoyed the boss fight, and I liked the idea of using time as life. It does become very confusing in the later times when your screen is absolutely flooded with projectiles.

I liked it and had fun! However, I didn't quite understand the notes. I did complete the game though without this understanding.

Very clever puzzle game, I had a lot of fun

I liked the story. I had fun but wish there were more minigames though.

This is a great interpretation of the theme! I love the customization of the hands with different abilities!

I had fun, I love the little bees, but it is really hard sometimes to click on anything when all the bees are clumped up on something.

I also crashed

I had fun, but I was having an issue where I would right click on a location to go to it, and the bee would stop before it reached there. Great game though, it has a nice, relaxing vibe to it.

I had fun and enjoyed the challenge, though I would have liked a little more instruction as I was pretty confused at first. Maybe something that shows that the flowers are earning you honey?

The explosion push back, sound, and effect feels sooo good. Also the score continues to go up after you have lost