Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

acnight

47
Posts
A member registered Jun 09, 2022 · View creator page →

Creator of

Recent community posts

I love the variety in the mechanics and the direction you take the theme to ! Although i did find the texts a bit jarring since they are just anywhere and not really informative, btw loved the expressiveness , i can see this be a great mobile game

(1 edit)

Thank you for playing my game!

about the huge wall of text part, do you mean by the read description part? since the only reason i do that is because i build the game poorly and it sometime does not work stable if not played in full screen with the unity's button.

if gameplay wise, i think the interactive tutorial inside the game is enough!

still, thak you for the feedback, ive changed the description so it is not so confusing or even boring to required read the text.

Could've done better, if making things in 3d enjoyable is too hard, there is no wrong in doing it 2D

Fun idea!

Nice old os vibe !

Amazing ! most healing game so far ! somehow i was connect with the little planet and didnt want it to get hit and the text of the dna to save the planet pops up i got so encouraged

BEAUTIFUL !!!

Thank you for playing my game!

love to see ppl are feeling the vibes ive trying to deliver, i also loved playing your game even im not that into puzzle games, good job!

just out of curiosity if anyone has beaten the game or not, i played it a few times i dont think it's beatable bc i accidentally make the auto-spawn red objects also adds time into the timer... a design flaw i overlooked.

Great game!

I also attempted to create a chaotic urgent feeling game, I envy you being such a fun game.

Thank you for playing my game ! 
Love to see everybody seems to have the feeling of chaotic as I designed.

Thank you for playing my game ! 
if by contemporary art vibe you mean experimenting some fresh concepts only to deliver a certain feeling with risks of not being accepted by general public, then yeah ! it gives me that too.
Thank you for the compliment. I also had a blast playing your game ! I hope you can take it further, such an amazing concept.

Great game with great animation, artstyle, music, and most importantly the concept ! Loved the shrinking levels ! although some of the level (like the one with 2 rows of blades and the one with 2 keys) seems to be impossible for me even trying multiple times.  
looks like a promising full game idea if you done somthing mechanical with the sizes, it's frustrating sometimes to think oh im fast enough and then got locked my the gate to the goal, maybe some extra route with breakable block if you didnt made it originally ? idk, Great job ! easy 5/5 for me.

Cool game! loved it

of course

Overall great job !

Got to give credits of how youre taking this theme to such a hearbreaking story... 

Yeah i get what you mean, the timer mechanic feels odd now looking back to it, maybe the "count down" thing gets into my head too much. maybe ill figure something out after the voting session is over. thank you for the comments !

for 3 hours it's good enough

minimalistic at its best, cramped my finger, my game also cramps fingers so twice the fun !

Love the vibe ! couldnt get used to the controll but that's a me problem, couldve add some tutorial though

Great concept! could add some input buffer to make the platforming not so frustrating.

I love the resident evil vibe, although the movement could be smoother, the main issue i was having is the game is too dark and the glow is so small that it takes me 2 or 3 times to find out the things

Nice game, the movement speed is a bit cranky with the level though

Love the creepy vibe, the most completed game ive played this jam, although i would like variety in the resources other than just woods, Great job!

Thank you for playing my game! 

so glad youre enjoying this ! i didn't have time for balancing so if you mess up badly once it's basically impossible to beat the game, maybe the 60 sec timer is too long...

and yes ill check up on your game in no time!

Thank you for playing my game ! 

this is a great advice! the game does not do a a great job at motivating the player as the concept is just to push chaotic at its best, even punishing the player whenever they made mistake, ill take it into consideration for my future games !

Thank you for playing my game ! sorry that you didnt have a great time playing, I know this game is not perfected gameplay wise even in my view.

just out of curiosity, can I ask what type of games do you play usually? It helps me understand things as im just starting my game dev journey with this

Thank you for playing my game ! jumping scenes is one of elements I added for randomness but didnt quite found a way to make it pleasant for everyone... thank you for the feedback!

Lovely game!

love it!

HOW ARE YOU MAKING THIS BEAUTIFUL GAME IN JUST 4 DAYS im jealous of your talents

Love the visuals !! best one ive seen so far, and i love where youre taking this theme to this suprising direction, although I'd argue having a rewind or a save point system will be better since it is frustrating to take the slow process and go back when failed, but that seems like the foddy side of the game.

the urgency, almost jump scare level, nice game! it should be a wonderful game if the visual and design also come into play !

balancing this game is quite a challenge, maybe ill upload a more balanced version after this jam !

Fun seeking game !

Some nice puzzels! i want to ask if make the object on the green net and shoot to take it out is intended or i cheesed?

Nice concept, maybe optimize the game a little bit since my computer struggles

Unfortunately couldnt figure out how multiplayer work :(