Please please please keep working on this. What we have so far is awesome, I can't wait to see what you come up with next. This game has so much potential, I'd hate to see it get abandoned.
I feel like a good way to keep enemies from overwhelming the player would be faster attacks and longer ranged attacks, like the forward kick coming out faster and both kicks and the forward vore grab would cover Phearls entire hitbox
I have to say, it's rough at the moment but once you get the hang of it it's pretty fun, there's real potential for something great, I LOVE Pherl's vore animations, I remember you saying something about boss that can eat the player, I can't wait till you add that.