I really like how you divided the maps into area chunks that are interconnected, or like you mentioned following the Zelda lead. That's always been my preferred method: To imply scale without using unneeded space. Really cool seeing it all put together.
Azure
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A member registered Apr 17, 2025
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Ralph's Myth Redesign Week 3&4 (Lack of) Progress comments · Posted in Ralph's Myth Redesign Week 3&4 (Lack of) Progress comments
Take care! The project will at least be there to be picked up again.
I actually really like this video of David Lynch on what depression can do to the creative process.