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AccidentallyAverage

1
Posts
A member registered 4 days ago

Recent community posts

From the start, the game concept caught my attention quite quickly. It gave me PowerWash Simulator meets first-person zombie game vibes. The art direction was mostly appealing to me, but I think it could be upgraded slightly.

The things that stood out to me positively started with the premise of getting jobs while fighting zombies. It gives me Deep Rock Galactic feels in how your focus is dual, needing to do a job while also being aware of enemies. I also love the idea of how the world is built around a semi-cozy feeling of working a 9–5 job, but with the weirdness of zombies being involved.

The biggest thing I noticed was the lack of a progression system that would entice me to play it longer. Albeit this is a demo, I think this game would do well to build off both increasing combat styles and progressing jobs to make them more difficult. I would also agree with an earlier comment that the objectives, and even the tutorial, weren’t super clear on how everything fits together.

Overall, I think this game has a great concept and could be built upon for some really cool applications. Wish you the best of luck!