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acass-code

16
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A member registered 78 days ago · View creator page →

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Yo this is fantastic! I had a similar idea in my game. You clearly have a lot of experience with splines and custom physics! well done

Thank you!

Yep it works now, I love the vibe and presentation!!

Thanks a lot! gotta build on the premise and see where it goes... cheers!

So good

(2 edits)

Easily the best game I've played in this jam so far! things I like:

  • a catchy sound track with variations
  • the dithered graphics
  • the silly horse stacking
  • ability circle multiple horses at once is really impressive
  • animations/camera angles/movements are quality
  • also a whole bloody tutorial (bonus marks for the running off the screen at the end)
  • oh and how could you forget the Akira slide! what styleeeeee
  • its fun!!

Well done, incredible work!!!

Thanks!!!

Unfortunately the game was not linked correctly or incomplete. Sorry!

Hooyaa! very fun, good heart to it, and i love the changing level premise. Definitely has potential

Thanks! yeah I wish i had more time to make more levels. At least I had the idea to randomise the spawn point of the track piece.  Thanks!

Couldn't get past the shaky button, not sure if it was bugged or not... sorry!

Great job! super polished, cute vibe, and creative puzzle solutions. Great effort team!

Very creative track swapping options, and i really like the skill ceiling of needing to drop the bomb and swap direction instantly. also it takes a bit of learning to see where the tracks leaf. great work!

Thanks a lot! I'm excited to work on extra features and maximize it's potential. :)

If you happen to rate my game, a comment with any feedback would be amazing! Thanks!

very cleaver little mechanic of moving>deploying>and being forced to pick up the tower. has potential!