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acafae

11
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1
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A member registered Jul 16, 2025 · View creator page →

Creator of

Recent community posts

Didn't get to rate because I played your game late (sorry!) but playing it seems really fun! The hitboxes were a little goofy at times, but overall it's a really creative, engaging and funny game! And for your first game in Unity, I'd say it went extremely well! It's incredibly impressive how much you were able to learn and apply in just 4 days!

Happy you think it was creative! The controls leave a lot to be desired, which is unfortunate, but I'm glad you liked the idea regardless!

Don't worry, I rate all the games of people who comment on my games! Sometimes I don't do it immediately but I'll make sure to do yours now! :D

Odd! I wouldn't be surprised if there's some big bugs in there somewhere. I'll look into it when updating after the jam!

(1 edit)

I did rate but completely forgot to comment during the jam but wanted to say now that your game is literally so cute and pretty and the dialogue is so fun! Loved playing it from beginning to end, and I know that with more time to develop it further, it'd be such an incredible little adventure!

Thank you so much! I'm glad you saw the vision! Wish I had more time to work on it but hey, I tried my best!

I was considering that! Wasn't sure what would work best but it's something I'll definitely look into again if I decide to polish it after this game jam! Creating those sorts of cool shots does sound fun!

There's a lot of issues with collisions, as a lot of people pointed out! I will say I originally planned to have zero collisions, which would've worked way better, but couldn't figure it out before the end of the game jam... Tis' a shame but alas we make do!

Thank you so much for the generous comment! I did find out the poligon issue was to do with instantiating the poligon and editing its values without checking if it's fully loaded yet. Interesting how these bugs come about.

Known issues:
- Soft-locking is far too common (But you can Press R to delete polygons.)
- Polygons don't always spawn (No clue why.)
- Trail turns on and off when not meant to.
- Gaining height is not as easy as it sounded before making the game.
- Collision is glitchy.
Please forgive the low quality of this game.

Thank you for the feedback! I do think sound would've really added to it but getting this all done was difficult as is, and time constraints meant I didn't quite get the time to add it. I'll make sure to look into the tutorial you mentioned! Sounds helpful!

The Space key was meant to send out a little guy who was currently following you, but I may have not made it entirely clear in-game. Sorry!