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abyssal_creature

6
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6
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A member registered Mar 01, 2023

Recent community posts

all hail the (skip) button.

i mean, it is SmileStrawbunny's work, if you go in thinking you won't have your dose of deppresion and/or horror, you're in for a surpise.

please note this comment contain spoilers, read at your own risk.







i love the twist, the fact that you need time to realize that yes, the problem isn't the things around you, but you moving, i realized it when i tried getting the bad end by letting as many hazards fall on me at once, and i waited. and waited. i stared at the tentacles in the sink. but nothing came. and since i wasn't looking around much, i noticed how slowly the distored effect creeped up on me, that's when i tried just... not moving, i have to say, it make sense: they're not being attacked by the tentacles, the danger is themselves. so, by keeping calm instead of fighting (non-exsitant) treats, it can end well.


by the way, english isn't my first language.

yes, the scythe become really quickly a one-shot if played well enough, but pressonally, i think any fire cards with sacrifes and the dagger that increase dammage everytime you eat is also kinda cool.

700? okay... how did you do? i'm kinda curious.

(1 edit)

okay, it's rare i play the demo of a game that hasn't been completed yet, and tell myself "oh yeah, once it's complete i think i'd pay for that.", this right here is one of them!


i played a few times, and let me tell you: it's fun!

i'm no profesional, but i'll try to make a reweiv...

graphics: simple and nice, love of the enemies looks cute and the boss look terifying.

gameplay: quite simple, but you can combo things toghter to become deadly.

bosses: i personally don't really like them, since they feel more like a punching bag after a bit.

hype: present.


so overall 4.5/5, the best deck builder i played, but i haven't played a lot of them.


so yeah, good job ;).  


P.S: english isn't my frist language, please ignore any error.