all hail the (skip) button.
abyssal_creature
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please note this comment contain spoilers, read at your own risk.
i love the twist, the fact that you need time to realize that yes, the problem isn't the things around you, but you moving, i realized it when i tried getting the bad end by letting as many hazards fall on me at once, and i waited. and waited. i stared at the tentacles in the sink. but nothing came. and since i wasn't looking around much, i noticed how slowly the distored effect creeped up on me, that's when i tried just... not moving, i have to say, it make sense: they're not being attacked by the tentacles, the danger is themselves. so, by keeping calm instead of fighting (non-exsitant) treats, it can end well.
by the way, english isn't my first language.
okay, it's rare i play the demo of a game that hasn't been completed yet, and tell myself "oh yeah, once it's complete i think i'd pay for that.", this right here is one of them!
i played a few times, and let me tell you: it's fun!
i'm no profesional, but i'll try to make a reweiv...
graphics: simple and nice, love of the enemies looks cute and the boss look terifying.
gameplay: quite simple, but you can combo things toghter to become deadly.
bosses: i personally don't really like them, since they feel more like a punching bag after a bit.
hype: present.
so overall 4.5/5, the best deck builder i played, but i haven't played a lot of them.
so yeah, good job ;).
P.S: english isn't my frist language, please ignore any error.