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Arcane Bit Vault

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A member registered Oct 10, 2020 · View creator page →

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it's not about the project, there is a leak of RAM.  

Mac OS please)

Hi. The game crashes on smartphones. There seems to be a problem with resource allocation, how to fix it? The person and environment models are from kenney. 
Link:
https://s3.eponesh.com/games/draft/1116/v17/

In my case, it doesn't work, I enter the node name and nothing happens, I'll throw an example later

Can I somehow hide the individual parts of the 3d model? There are several types of weapons tied to the character's hand and they need to be hidden.

Wow, I just really want to use this source code, but I don't need deformation + I would like to be able to work with different shapes, for example with a triangle or a circle. I'm willing to pay


How to make sure that objects don't break?

When will the plugin be improved?

objects turn black when using this effect

is there an update planned?

The plugin is too resource-intensive, FPS drops below 20 on the Ipad M1, although there are only 20 simple cube models on stage (with lighting effect)

here is an example of an integrated Three.js - https://dropmefiles.com/cIBUe

And whether you can integrate Three.js, for casting shadows and light or something like that

you can make the effect of glowing objects? like here - 

Are there any plans to update the plugin?

(1 edit)

I sent

I worked on the project all night yesterday and everything was fine until I launched it today! What is the problem and will it be fixed?

Error report information

Type: unhandled rejection Reason: Error: Cannot read properties of undefined (reading 'width') @ TypeError: Cannot read properties of undefined (reading 'width') at Object3DType.LoadDynamicTextures (blob:https://editor.construct.net/796e0b60-df29-450d-a879-e16972d18c40:26:53) at Object3DInstance.Draw (blob:https://editor.construct.net/3e5bf2ec-88bf-4fac-9ae7-2337805b2e81:111:40) Stack: TypeError: Cannot read properties of undefined (reading 'width') at Object3DType.LoadDynamicTextures (blob:https://editor.construct.net/796e0b60-df29-450d-a879-e16972d18c40:26:53) at Object3DInstance.Draw (blob:https://editor.construct.net/3e5bf2ec-88bf-4fac-9ae7-2337805b2e81:111:40) Construct 3 version: r289 URL: https://editor.construct.net/r289/ Date: Mon Apr 18 2022 16:14:24 GMT+0300 (Москва, стандартное время) Uptime: 47.9 s

Platform information

Browser: Chrome Browser version: 98.0.4758.132 Browser engine: Chromium Context: browser Operating system: Windows Operating system version: 10 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 8 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/98.0.4758.132 YaBrowser/22.3.1.892 Yowser/2.5 Safari/537.36 C3 release: r289 (beta) Language setting: en-US

WebGL information

Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: yes Supports highp precision: yes Vendor: Google Inc. (AMD) Renderer: ANGLE (AMD, AMD Radeon RX 6600 Direct3D11 vs_5_0 ps_5_0, D3D11-30.0.15019.1005) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2

https://sketchfab.com/3d-models/bonnie-glb-file-26b2a6f266514e6ea7c2fc1dbc0be9e2

Where to get models? Everything I take on sketchfab doesn't work.

with shadow?

5FPS )))