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Abush27

32
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A member registered Jul 10, 2024 · View creator page →

Creator of

Recent community posts

Really fun and relaxing game, mechanics felt like flappy bird lol. Maybe you could add powerups like speed boosts or hump boosts as u break stuff, as well .  The mischief meter was a nice feature, well done!

Such a fun game, the mechanics and the rage room feeling were on point! LIZAAAARD

i love shooting animals - felix

This game had really great mechanics and I loved the unique combat/movement system. I did fall of the map once tho lol. And the hidden areas were a nice touch as well, good job!

Thank you! (And yeah obv had to add the korok forest music since it was a forest game lol)

What a beautiful and relaxing game!  Probably the longest I have spent on any game jam entry lol. And lore was also interesting, well done!

Really cool concept! The art and the characters were super creative and the random drop option from the store was a nice touch. 

Great job, this is a really original and fun concept! I found the boss rather hard but I could definitely see this becoming a proper strategy mobile/steam game once polished, nice one.

Thanks so much!

Thanks for trying it out! (Hope you got all the hogs)

Thankss glad you liked it!

Really fun game which is easy to enjoy, well done!

Really fun concept and amazing art, great job!

Really cool game, love the music and art as well!

Haha thanks that was actually our inspiration, cool you got that!

Haha no way you got a better score than me now I gotta grind all night to get back.  The cursor was intentional,  but now that you mention I should probably make it easier and have better movement. Thanks for your feedback and checking it out! 

That's true, thank you!

This was a really fun and original concept and I enjoyed it, good job!

Really fun game! I found the jumping quite hard at first but when I realized look direction also mattered it got a lot more doable. Breaking things was super satisfying, good job!

Hey! Here's my game would love for you to check it out. 

https://abush27.itch.io/hunter-hollow

Thanks!

Great job, the art and music where and it was nice to the turn based approach you took to the game. I found the boss a little hard but i'm sure you can easily avoid it's variability by adding different of attacks to both the boss/player as well as healing items/attacks. Well done!

This game is really fun and polished! The animations  and sound effects went really well together giving a satisfying feel each time you hit a bug lol. I think if progression was a little faster and I got too see a variety in bugs a little earlier I could definitely see myself playing this for hours! I also enjoyed trying it cause it had a few parallels to my own  game like the clicking on critters for coins/upgrade shop mechanics. Overall, good job!

Cool game I enjoyed tracking down the cracks based on where the critters where coming from! The spraying mechanic was also fun. If you do decide to work on the game more after the GWJ ig you could add a greater variety of insects with different behaviors, speeds, hit points etc.  and maybe more obstacles around the map. 

That's great advice thanks a lot!

cool game, I found the jump kinda hard to master at first but eventually got it a little bit. Love the frog art and the music! 

Really fun game! Seemed like quite an original concept and the furniture breaking was a nice touch. 

Really great game, I loved the character designs and was pretty fun to discover and use each of their mechanics. 

Thank you!

Haha thanks, this is the artist for the game btw ^

Game is super fun especially the way the animals and obstacles are placed makes you play quite tactfully.  The bear animation was too good, great job.

Hey, found the game very intriguing, especially the houses at the start with the dialogue in them was a good way of storytelling.  There was a bug where as soon as exited the house I would spawn back at the start but other than that they were a nice touch.  

Hey seemed like a pretty cool game. I was confused at first regarding what to do but reading your instructions on the itch.io paged helped, so I would suggest explicitly adding such instructions/some sort of objective in game to point the player's towards a direction.  Other than that I loved the crabs!