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A member registered Apr 19, 2021 · View creator page →

Creator of

Recent community posts

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Thank you! Sorry for the lack of updates. New big update is in development for a year now. All news in Discord.

There are no such campaign missions yet. But you can find cooperative levels in custom maps. All triggers and actions support multiplayer mode. There is possibility to show dialog only to one player but not another, for example. So, it's possible to build campaign for more then one player in level editor.  I'm planning adding such optional cooperative missions on the global map.

Thank you! I'm working on a new version, it's going to become even more diverse.

I'm going to make full-fledged controls configuration and it will be possible to switch between grid layout and each building key configuration. 

Thank you!

Ahah, thanks. Alas, I was unlucky to get rejected a startup visa in Japan and now looking for work to get working visa. However, financially I could keep development. So, maybe another time ... :)

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Thank you! :)

Yes, sure. Last update was around 1 month ago :)
I'm not making updates to often because each release requires about 1 week of testing, so, usually updates are coming every 2 months.

Когда кончилась музыка, стало страшно )

Hi! No, it's not, sorry :) Here is my github - 
I was making open source libraries and game engines for C and C++ as hobby projects in addition to the full-time job.
Now I have left the job to finish up the game, now trying to become an independent developer.

Thank you for the feedback! There actually many problems with the PC version right now. I'm going to improve controls and graphics before release on Steam. Right now PC version if just proof of concept stage :)

It's in description :)
Feel free to join 

There are no graphics settings for PC yet, sorry. I'll add them later. Do you want to lower the resolution or to increase it?

Actually this is explained in the second mission. But because of broken campaign this may lead to a confusion. I'm now dedicated to fix all the campaign bugs till the end of the week.
Yeah, I'm aware of this bug. I have fixed it yesterday, so, in the coming update it should be okay ) 

Thank you for the feedback! Glad that you liked the game :) I'm preparing a bug-fix update coming soon.
What do you mean "it refuses to attack walls" you mean catapult? Because in SiegeUp! only catapults are capable of attacking walls :)

No, no, it's my bad ) I have add that line after you reported the problems. Thank you.
Glad to know that you liked the visuals in the game :) I'm actually worried it's not decent enough yet. Going to improve it before release on steam.

Thank you for testing! I'm sorry, the campaign doesn't really work now. I had to mention this in the description. I was concentrated on multiplayer for half a year, after tons of refactoring the campaign has degraded and currently all the scripted levels don't work. 
I recommend you to play custom levels from "Community" and standard levels from "New game". Also you can try multiplayer in "Community" -> "PvP" tab. Right at this moment I'm fixing tutorial and campaign. I have a list of bugfixing tasks that I'm going to finish in couple weeks.
Sorry again, will do my best to fix all the problems as soon as I can.

The video is very outdated :)

Thank you for the game!