I certainly can't claim this game isn't without its rough edges, but I'm honestly incredibly flattered that you liked some of it, and decided to plug it in your own work. Considering how well they complement each other, maybe I should do the same...
To clarify, "larger game" means more players on a larger board. On the next page, Slaughter and Brawl are both listed as 4 players and 10x10, as opposed to Duel which is 2 players and 8x8. Maleghast doesn't really have rules for scaling up to a longer game, at least not yet.
I am unsure if in combat, all enemies get defeated at once? In the examples section, the two troublemakers are condensed into one challenge value. This would mean that the entire enemy group would be defeated on one round. Is this the correct interpretation of the rules?