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Absent42

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A member registered Aug 09, 2020 · View creator page →

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(1 edit)

If they're timed off the vertical blank the should be okay, if not...... As for CTC timers we'll have to see how/if they're affected.

(1 edit)

Wow, the new core's 30% faster, that's going to be very useful.

Thanks for the write-up. 

Thanks. New feature coming in a week or two is a CSpect debugger plugin to trace changes to flags etc as you step through the DSF source of your game. 

Thanks for the sprite, nice and clean. Used it in a text adventure interpreter (with credit in acknowledgements): https://github.com/absent42/NextDAAD