Really good game and concept, I just wish more was done with it and you had some kind of actual gameover state. I did have an issue where the controls just wouldn't work when I was reborn into another serpent. Nice art!
abandoned-tim
Recent community posts
I was very confused with how I was supposed to construct the beats for the enemies, I did not have enough time to figure things out. And even when I felt like I got the whole idea, I still died just as fast no matter what it seemed like. This does have a lot of potential though, so definitely experiment more with this idea!
A really enjoyable experience, although I didn't see much of a point to bother with getting the balloons or bothering with upgrades because the enemies were relatively easy to dodge and defeat, besides the multi-plane ones. I just wish it wasn't as easy to defeat enemy planes. Otherwise, amazing on all accounts!
Simple little game fitting the theme of "only one" in multiple ways than one. Made for the GMTK 2019 Game Jam in Unity after wasting a ton of time working on somethin' a bit more complicated before dropping that idea, turned out okay though and was fun to make. Made by Pseudonym_Tim and MyrtleMist.
* You only have one life, as all humans do. Only you get to decide how you spend it...
* Only one pillow to land on... ohhhhh boyyyy that's pretty friggin' dangerous ain't it?
* Only one short-lived chance to do decide what you want to do, no going back once you made your choice...
CONTROLS:
R - Haha just kidding there ain't no retries here buddy!
SPACE - You'll see when you get in-game lol
ESCAPE - Go back to the main menu, only works if you haven't jumped yet...