THANK YOU SO MUCH!!!!! this is a huge help! i didn't realize borksy existed, so i'll spend the evening learning to use it! c:
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hi guys! i've been playing around with bitsy for about a month. ive even made two games with it that i'm pretty proud of! but there is something i haven't been able to figure out, and i don't see it covered in the tutorials here or elsewhere that i've looked.
i see some games where after doing something, an item will change somewhere in the game. get into the bed, and a crop "grows". find a shovel, and there's a "plot" to dig. speak to someone, and an item appears in a house.
i understand that it has to do with the variables tool but, for the life of me, i can't figure out how to make it work?
i looked over the boards here, too. i know there is one post on variables, but it didn't help much. i dont' particularly understand how to assign things to the variables. in the a =/= ? section, that is. how do i make that a cause what i'm trying to accomplish? i only want something simple. i would like a tile to change/acquire an item when something else is done.
what would be the best way to do this?