Only thing I have complaints about was the speed of the character. It could have been intended for the horror feature of the gameplay, but it was still annoying to deal with. Other than that, the jump scares got me, and I loved it! The audio level was perfect, loved that there was options for the mouse sensitivity as well. Those are always a pain to deal with, and I'm glad I didn't need to deal with that here. Keep up the good work! Loved it! Scary! Great
aaagamebooker
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I am a very paranoid person, so everything about this game got me thinking the opposite of what was actually happening. The ending didn’t scare me, but this can lead to a sequel like everyone is saying. You did well with the audio control, and I personally liked the quiet ambience, it gives it that reality factor. Only true complaint is that the jump scares didn’t get me as I hoped it would. I mean I screamed, but I scream at everything. When I truly get scared, I take off my headphones—which didn’t happen. In the end, it was a good concept! Keep up the hard work!
Short yet absolutely terrifying! I had to take off my headphones!
I usually don’t do that!
The audio was so perfectly executed. The breathing I heard in one side of my ear combined with the ambience really got me. I know it’s not real, but being in that sort of setting is just so unsettling. I guess it’s because I have a phobia of being locked in. The mechanics did annoy me, but that’s because I was simply panicking. The beginning did confuse me and took a while to figure out, but the rest went smoothly. Well… sort of.
Great game!
I thoroughly enjoyed this game, though I wish the dialogue was better at explaining where the mop was. It took me some time just to find the darn thing! The game kept me on the edge of my seat with the perfect balance from the ambient noises. Those silent jump scares were spectacular, though it became predictable later--I was expecting more, honestly. I kept thinking that Willy would come at me when I fell asleep, but nothing, unfortunately. I don't know how, but I didn't fall right on the boat at the end, and then I had to start all over again! At that point, I did rage quit, because I was already getting frustrated at escaping from the deck repeatedly due to my incapability. In the end, it was a fun play.
I hated it, but loved it, yet was fascinating. Frustrated me, but that's on me and my lack of skills. I was more shocked at the gore and dark turns than scared. And OMG, the stupid bats on the clouds, I cannot begin to tell you how over it I was; at that point I wanted the game to end already! Still enjoyed it! I was very into the story. Wish I could say I want to play it again to see the different endings, but the thought of those bats... I cannot.
Overall, amazing job! Keep up the great work!
These jump scares got me good! The only thing I disliked was the camera motion, but seeing how it ended, made things a bit clearer on why it was designed that way. It incorporated with the character and their little problem nicely. It was a sweet short horror game that placed me on edge. Loved it! Keep it up!
First and foremost, I get scared easily. So, of course I screamed at the jump scare. At first, I thought this was a sequel to The Present (but I called it The Gift in-game lol) so I thought the DEV was the same person. Was that game your inspo? Um, I did wish there was instructions for the controls. Please either place them here on the homepage or in-game. I was literally banging my keyboard in order to figure out how to simply open the door, (it’s the E button btw) but that’s on me and my temper. The letter I thought was for Santa turned out to be the directions for the game, yet I could barely see them. I found out there were instructions as I was editing. Good thing I knew what to do, cuz most times I don’t. The mechanics didn’t feel smooth to me. The character’s speed felt slow, not to mention, it was a bit of a hassle picking up things and placing them. The timing for the music-to-silence were placed in perfect moments—which of course will resume depending on the player’s playthrough. So that was good. Overall, I enjoyed this game! It was on point and a quick. Keep it up! Love to see more!
I’ve never been so paranoid in my entire life! I predicted a few jump scares, but man they still got me! Went back twice to see the different endings, but sucks it ended up the same path. Loved the, visuals, controls, audio control, and story. It was fun to see my reaction; never laughed at myself for a very long time. Thanks for that DEV! Amazing work!
This is just the intro?! I can't even imagine what the full version is going to be about. Perhaps are we venturing inside that big building? Well, this game scared me out my wits, controls were smooth, the ambient noises introduced itself perfectly, not to mention the sound effects gave a story to what was happening and that itself gave me chills. And the timing for everything was excellent! Other than that, best indie horror game I have played thus far! Keep up the great work!
Really enjoyed the jump scares! The only complaint I have is that there aren't volume settings. Truely loved how simple it was and yet it leveled the plot of the game. Loved the unpredictability and how each present effected the apartment and the outcome. The mouse sensitivity was just right as well, and the choice of sound effect for the jump scares got me good. Great job! Loved it!
Only thing I have complaints about was the speed of the character. It could have been intended for the horror feature of the gameplay, but it was still annoying to deal with. Other than that, the jump scares got me, and I loved it! The audio level was perfect, loved that there were options for the mouse sensitivity as well. Those are always a pain to deal with, and I'm glad I didn't need to deal with that here. Keep up the good work! Loved it! Scary! Great job!
Got a bit confused towards the end, thinking I needed to actually find a way to close the door, but it turns out that's how it ends. I would recommend the outro not be the title of the game unless there is a jump scare application involved prior to it. It gave me goosebumps which I always hope for whenever I play horror games, unfortunately that was all it gave me. Other than that, it was quite enjoyable.
Ending was unexpected, everyone is saying that it could lead for a sequel--which I agree. You did well with the audio control. But it was awfully quiet, maybe add some ambience sound next time? Only true complaint is that the jump scare didn't get me as I hoped it would. In the end, it was a good concept, it just needed a bit more. Keep up the hard work! I thoroughly enjoyed it.
My only problem was the music was too loud at the end and you didn't have the option to reduce the noise. Not to mention there was no menu option to go back to. I had to quit the game all together just to read the instructions, which, yeah, I should've done in the first place. But in my defense, I am forgetful, so I need a quick reminder of what I'm doing, and there was no option for that. Also, at first, I was disappointed when nothing big happened, but that was because I didn't explore thoroughly enough. Glad I went back and did because I was not disappointed. Great job!
I played the original SCP-087, so I was excited to find this one, especially when it had a story to tell. The controls were good, so no complaints there. The sounds combinations were great, felt the heavy atmosphere through the screen. This game terrified me just like the original. I don't know what it is, but games with such simple mechanics just get me scared, I even had to remove my headphones. The only complaint was that I was expecting one last jump scare at the end, and the design of the horror character could have had more to it. Other than that, amazing! I loved it!