Hey, cool game. I've played some early version from gamejolt.
Here's the video:
Yes, I've already done some research: https://www.virustotal.com/gui/file/93f24e2d688d822be9ab3260f2affc1879e12c7befac...
And exe especially: https://www.virustotal.com/gui/file/55cf6702cb9886c123536671d1a549ae4d406533c9c5...
It's nearly destroyed my OS.
In the YT video you can clearly see, that after fully completing the game and achieving the "good" ending, I've reloaded the game from Prescott's apartment then running straight to the elevator and still got "survivor" ending... while a policeman laying completely dead in the foyer, lol.
https://www.twitch.tv/videos/2082404102 - here, a full twitch VOD. Watch from 00:45
and edited piece of VOD:
I've tried reloading multiple times and getting the same thing every time. This moment, the first "reload", is still on the yt video, I've just cut the rest straight to when I restored my other save files.
Гарно.
Game has a very distinct eastern-european vibes and overall aesthetic, something that feels very different from other western games. You cannot hide it even within the american style suburban layout of the street maps, and I honestly was really expecting to see some blocky modernistic-style sprawl when I got outside.
Don't know if I get all the endings though.
Love your games.
But seems like "The accused" ending is pretty hard to get if you are playing fast. Is there some sort of a timer, that counts how long enough you are staying at mr. Prescott's apartment?
This is my second playthrough, because I've got deleted my first video by mistake and no matter how I tried I cannot get this ending. I have to restore save files from previous game session to show it.
Also yes - this is impossible to complete without saves if you are calling the cops. Because your evasion chances will depend on how far enough the enemy will spawn from you after cop dies. If it two blocks from you - game over, you cannot escape the murderer even with the sneakers. To me this game has the most balanced enemy compared to other rpg maker unfair bs that I played, but there are still some place for improvement: make enemy spawns at least 3 or better 4 blocks away from the player. Always consider engine limitations and never EVER make 2! Because enemies can hit you on diagonal, like a queen in chess.