There are a few audio based jump-scares, but nothing too much up in your face :)
A. Christian Larsson
Creator of
Recent community posts
Thanks for playing, and I agree. The story aspect requires some effort since we tried to avoid the “on the nose exposition”. That being said I think it could benefit of some voice acting, subtitles and an inventory with gathered clues etc etc.
Hope to make a story that is easier to follow in further titles.
Again: thanks for playing and sharing
//Christian
Thank you for playing and sharing, we appreciate it!
Yeah, the story is convoluted and we've only offered straws to grasp after, and if we made this as a complete title we would adress that with a more in depth story. However, seeing that this was made in two weeks we only had time to make a short game, and we rather wanted people wanting more than ending the game in "exposition hell" or a wall of text.
But rest assure, future titles or updates will offer more story.
//Christian
Aw, thank you so much, pooping your pants it's the highest praise in horror game circles.
But yes, the development cycle was only two weeks, therefore the short length, but I'm looking to make more horror titles in the future, hopefully longer ones.
Again: Thanks for playing and sharing, we appreciate it!
//Christian
Hey there, thanks for having a look at our game we appreciate it.
The length of the game can be explained by pointing out that it is a student project made by two people in less than two weeks, but rest assure I’m planning to make more horror games in the future.
Again: thank you for playing and sharing our game.
//Christian
Thank you so much! I’m very happy you liked it.
I’m also very pleased to see that you picked on the very vague story. We also noted the issue with the door placements, so thank you for the good feedback, we’ll make sure to improve on that ASAP.
I’m looking to create more horror games in the future, so keep an eye out, hopefully they will be bigger projects.
Again, thank you, we’re happy you enjoyed it.
//Christian