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777Xarina777

66
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A member registered May 18, 2019 · View creator page →

Creator of

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That is the most cryfull and emotional game I ever played on a gamejam. 100 out of 10 and a lot of hamsters to wipe my tears/ Congrats!

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I like the core gameplay loop here! The concept need some polish especially with the coherence of art-style. My recomendations would be to focus on making first mechanic finished and awesome to control by player and then continue with improving the other mechanic step by step. With this way game will shine with its gameplay elements. 

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Very cute concept! I recommend to improve the reading of obstacles by visual. Additionally highlight available path in green, not red. Well done!

Really engaging and creative approach to summon abilities! Great work. I recommend to continue developing and sharpening the idea by making levels with slower and dumber officers. Especially for the already awesome tutorial.

Thanks!

Thanks! Actually levels are hand-made, the generation didn't implement

My best try was 038954 and i almost prevent dino extinction. Awesome job!

I just wish there was a skin for the timer, like tomato in Pomodoro. Very cute game!

My brain can't handle robot math. I like the concept though! Maybe some explanation will help.  E.x. why they are 4 numbers for 4 slots if only 1 equation is possible with each one.

Very addictive game with well made narrative around count down.

Very well-made and polished game. There are minor bugs with jumping mechanic (if it is Unity I assume the issue is with physics property on platforms) cause the ghost sometimes stick to corner of platfrom. Even though there are some interesting dynamics with that glitch if you rotate recently placed platfrom.

Awesome best UI practices are implemented here. Well done

The artstyle, map, 3D models and UI is made with love here. Meanwhile the core mechanic of blincking is made it very hard to navigate. My suggestion will be to make first session experience easier for the player to navigate in game objectives.

Thanks for playing! Attacks works but the animations are not visible. They spawn infront of character so you can click space where enemy is on the roght side of the character. The state machine didn't work this time. Sorry for the inconvinience

Thanks for playing! Attacks works but the animations are not visible. The state machine didn't work this time. Sorry for the inconvinience

Excellent interpretation and nice use of jam theme word "down" to go down to crypt. Good luck!

Very happy to see this project! Well done

О, еще игра с Людума. Шикарно

Awesome game with truly enjoyable and addictive gameplay. The unusual ending was surprising and incredibly satisfying, making all the difficulties worthwhile. Like!

Awesome project!

Офигенная игра!

The best game ever

As a huge fun of this type of games, I totally approve the cuteness!

Really amazing that this entirely game made during the few days of Ludum Dare!

Nice!

Спасибо!

Спасибо!

Классный проект! 

Я планировала ввести компас (навигатор?) показывающий как далеко и в какую сторону до цели, но не успела(

Мысль хорошая, но ёлки одинаковые вокруг, за исключением противников. Поэтому не сработало. В целом если бы хотелось прям подробный фидбек, я бы могла показать на стриме (Дискорд ник такой же). 

Спасибо!)

Лисички в НЕтемном царстве лисичек)

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Блинчики согревают бренный холодный мир)

Написали бы это сразу в описание игры, в самой игре не понятно абсолютно

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Не могу играть из-за проблем с разрешением окна игры(

Круто!)

Графоний красивый. Хотелось бы управлять направлением снаряда из факела, очень очень сильно))

Озвучка всю игру вытащила. Очень круто! Надо больше геймплея)

Спасибо )))))))))))))))))))))))))