Can it be used in other engines like GameMaker?
GuaiWuLieRenGe
Creator of
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A Growth Castle-like idle game where you build your castle, recruit heroes, and push endless waves.
Auto Battle
Fully hands-free combat — progress and collect loot automatically.
40+ Heroes Build diverse lineups and experiment with different strategies.
Hero Equipment Randomized affixes create endless build possibilities and rewarding drops.
Varied Modes Colonies, dragon battles, expeditions, and more to strengthen your army.
Stress-Free
No punishment for defeat — grow stronger and try again anytime.
You can download the demo here: https://6357063.itch.io/endless-castle
I noticed that the red roof tile asset in 'Minifantasy_TownsTileset.png' is slightly smaller than the red house in the bottom-right corner of the mockup.png file. Because of this, I can't recreate the same house effect as shown in the mockup file. I'd like to know if I'm doing something wrong or if there was an error in the asset update.
Create Event:
live_init("ui.lua");
Step Event:
live_update();
Draw GUI Event:
live_call("draw");
Hi, I got this asset at YOYO store a long time ago, but it seems like you are more active around here, so I asked the question here.
I need to restart the game to see what I changed in ui.lua file. I don't know where I went wrong.

