Very fun, bit laggy but that's not the games fault and its still playable. Very chaotic in a good way, and feels like a complete game! :D
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Quite an interesting concept with a novel grapple hook mechanic. I enjoyed this game, especially playing with the grapple hook, and especially like the left click to use innovation. One slight grievance is when hanging from some edges you cannot recover especially when getting swarmed. but overall enjoyable
(Edit: id also suggest making the pull up of the grapple more drastic to allow for better recovery.)
A fun and interesting game with a VERY high skill level especially for the song segments. A bit directionless at the start, but once you understand you understand. One other thing id suggest is sometimes it feels unfair, having to restart because of one tiny mistake (yes this message is a geometry dash review as well.)
A very enjoyable, well thought out and technically competent game that accommodates for multiple playstyles and has a gameplay loop that is easy to grasp but hard to master. I had a lot of fun playing with this game and exploring the map. Traffic system has hugely improved since sprint two. My only criticism would be the amount of friction that you have against walls. While realistic it can feel a bit defeatist at times (getting cornered by cops, etc). With the right writing this could well be a scholarship entry. Well done.
Enjoyable, nice and consistent gameplay loop, and i could play it for days. One thing i would suggest is some nuance of gameplay - perhaps powerups or something, and refining some visuals. Additionally some physics system bugs although those could be used as higher skill level exploits so good. Overall a well refined and interesting game


