Minor update:
-Added some symbols to the font
-Added all the cards that I could find:
·14 Common
·21 Uncommon
·17 Rares
·10 Loot
Probably missing a few, and there's a chance some of the cards might have some errors. we'll see
Forgot about this :P
I've just updated the drive with the following changes:
-Card size was a bit off, now it's 63*88mm (126*88 if you count the back)
-Old Cantrip font didn't work well, new font called "CantripIFix.ttf" added. New font only has letters, numbers and some punctuation.
-Added a Gimp file (Cantrip maker 63(+63)x88mm.xcf). Any user with Gimp and CantripIFix installed can make cards
-Added the card "rage"
I uploaded the font actually used in the game (it's called Cantrip) in this drive folder. There you can also find the bases (card front and back, no text) for the printable cards. If Gimp hasn't lied to me, they are in the standard card size (2 and 5/8" x 3 and 5/8"). I'll probably start putting the card text tomorrow
I've started working on making the printable version myself. The first thing I've done it's to make the font used in the game an actual PC font using this website. In 9-10 hours I'll upload it to a google drive folder so everyone has access.
On a sidenote, while butchering the files in the GitHub I've appreciated the overall well organised folders, but I've found that the font .png files had a very odd symbol pattern. Is this for any specific reason? (keep in mind I'm no programer, I'm not aware of this kind of things).
Also also, while writing this I wanted to compliment the level of detail of the font I was using as reference, and wanting to cite the name I noticed it's "font_softsquare.old.png". The other one is also good, but not as detailed, so why the change?
NOTE: It's 0:35 local time, probably half of this post makes little sense/It's badly structured/has writing mistakes. If you find anything I should change, point it out.
Yes, in recent versions of MacOS support for 32x was ceased. There's a solution tho.
It requires messing with terminal. If you run the command (without the " and replacing [File_Route] with the actual file route (use no spaces, rename folders if necessary)) "sudo chmod -R 755 [File_Route]" You will be able to open the file.
I'm gonna record me doing this, I'd be grateful if you put this information for other Mac users
I was hoping for some kind of indicative example, so I can figure wether if future ideas fall in the category of strong or weak mutations and balance them, as I'm still somewhat unfamiliar with the numbers here.
Still hanks a lot for the feedback and fast responses!! I'll tell you how it goes with my players, but I know a few who are gonna love it for sure!
So, if I understood correctly, you roll as many d12 as your current humor amount of certain colour (depending on the action) and then the DM rolls as many as you max fluid points + the difficulty modifier. Then you check how many of your rolls are equal or greater than the difficulty number, and subtract the ones from the DM that follow that same rule. Is that correct?