good enough controller but camera is inconvenient.
Also just killing the flight script when bashed the ground is way too simplistic.
If so it would be better if on space you could take off again.
Also even with existing stuff it would be better to start from take off, not the flight, as it is quite unintuitive at where you can land (I know there is green arrow, but that is the only place with literal trigger, where you can land)
3Junk
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A member registered Jul 20, 2023 · View creator page →
Creator of
2d side-scroller made of Stable Diffusion images, a bit strong language
Platformer
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Ragdolls! [Beta] community · Created a new topic Would be nice to have a tip on controls in description
I understood how to shoot the gun, only because i had the same "F" key in my Unity game.
Physics stuff is always fun, with great extending & polishing, someday this can compete with other 2d ragdoll simulators.
Also why Beta, isn't it Alpha? But i know a game which by quality is like in release state, and still using Alpha in its versions, lol.
