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3emad

122
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A member registered Nov 11, 2022 · View creator page →

Creator of

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Yea, it is a space shooter roguelike for mobile.. tho i cant put it on their respective app stores so :p

I have it appear at the game over screen after completing all 20 levels. But yea i should’ve added it mid game

So far Ive done the characters movement and some art, next i need to add the traps then design some levels :>

¡Hola! Esta es una demo de la versión de acceso anticipado de mi juego, así que la actualizo con la mayor frecuencia posible. Si te interesa, puedes probar la versión de acceso anticipado tú mismo :>

I got killed by the final boss damn :c

That level seems to have made a lotta people rage quit lol Happy ya had fun v:

Yea i kinda see that XD Glad ya enjoyed it regardless:>

Happy to hear ya having fun :>

Only work UnU

He got no computer to gamdev UnU

Helmet? What do you mean?

The newspaper is a good tell which loop you in, there’s only 2 loops cuz didn’t wanna make it artificially longer :p

Glad ya enjoyed it <:

Yea

I reached loop 14 lol

At least it didn’t go as i thought it was going to

Looks interesting!

It works well enough on mobile

500+?? The artist is so gonna be paid lol.

Though it had some annoying flaws and all but im really happy y’all enjoyed it! It makes me feel guilty not fixing these bugs.

Yeah the hearts are a little iffy because the lives are floats, and the losing state and the visuals rely on integers. My bad lol. About WASD, some bug prevent it to work. Also my bad lol.

Yeah it is unstable in here lol

I will do that as soon as I could don’t worry ;D

Yeah the most fun I had making this game was the game over screens and the thumbnail haha.

The palette is called PEAR36, and thanks for your comment! I said this a lot for many people here but i really appreciate the comments that people leave for me, especially those helpful comments with tips and notes about the shortcomings of my games. I just don’t know what better way to communicate that

Oh i never noticed that! Thanks for the comment!

It’s already an AOE, but the range is so small to be insignificant to be consistent like that. At least that’s how i assume your problem… though I’m very thankful for you to take some time to review my game and rate it, really appreciate it!

Thats the spirit!

This game was fun to play, although it was hard for me to position the mouse correctly but that’s just me.

I also thought the game timer was too long. One minute could’ve been better

I feel pain and i only played the first level.

Very cool concept, though you could ruin the whole level with one wrong button haha.

Thanks for the feeback! Ill look into it next time.

Don’t say that about yourself or your games like that! You’ll get better with learning and experiencing… I believe in you!

Well… I’m not saying this to be mean, but this wasn’t a successful try. I hope you learn from it.

One positive thing I could say that, it has a simple tutorial. Which most games here (justifiably) lack in this jam.

I really love the concept but I hate how it’s designed here. Though the bad collisions is the only negative I could think of at the moment.

You got a neat idea, but I don’t think you had enough time to polish it.

Not my cup of tea.

Ngl I was on my toes the whole time lol

The sound effects were the most stressful part, and I’m glad you like it.