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321mine

6
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A member registered Mar 13, 2022 · View creator page →

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I liked the art style and the complexity of your game!

A lot of toilet paper finds in the bag! Nice game!

Thanks! The idea behind the spikes is to use your loops to trigger them before you jump on them. Basically you trigger a spike in one run (which ends the loop) and in the next loop you try to land on that specific spike, but just a tiny bit after your loop :-)

Nice and polished game you have! Enjoyed the artstyle and the mechanics. As we had a similar idea and both used godot, how did you do your recordings? Did you record all events and passed them into the physics process? 

We kinda had the same idea. I like the complexity of your solution!

First time I joined this game jam. What was last years game? Hope you enjoyed the countdown :-)