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A member registered Sep 10, 2021 · View creator page →

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I think this is how I imagined a 2D platform game should be. It contains all the elements I want, like the changing of the weapon, boss fight, and even the secret ending. I think the graphics are quite consistent and work very well in the game. Also, the animations for the monster and every weapon work pretty well. However, there are still details that could be polished like sometime the player would stick on the wall and there is no feedback for the player to be attacked instead of the health bar. But despite that, I really enjoy playing the game.

This game is really well designed, and I think you have put in a lot of effort to make it work. I really like the design of the ability of earth which can make the character stick on the wall and elongate it. Also, I think the plot in the game is pretty attractive. It is like the old school hero story in which the hero avenges the bad guy and takes his abilities back.

However, I think there are many details that could be polished such as the UI and some scene setting. For example, the health bar and mana bar for the character are kind of inconsistent with other UI. You may give him a transparent background like what you did for spells. But, generally, the theme and plot are very interesting.

I really like the start scene of the game and the animation which tells players about the context of the game. I think lots of people would decide to escape from work to see their girlfriends. Also, the settings of the scene are well constructed, the office and the staff look quite consistent.

However, I think it would be better to have a minimap or just an instruction for the position of the exit or it would be pretty hard for players to get out in the third level. Also, there could be some instructions on how to use the alarm. But overall, I think the game is pretty good and well designed.

This game reminds me of a game called Psyvariar. The mechanism is quite the same. However, your game has clearer graphics and better UI. The shop system is quite amazing and also I think it is the best part in this game. When players click the upgrade, it has smooth feedback and the effect in the game is quite clear. Added with the saving and level choosing, I think the game is quite complete and well designed. 

I think what you can improve in the future is, if possible, there can be more planes to choose and even abilities for different planes. But overall, it is a very well done game.