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A member registered Jan 09, 2024 · View creator page →

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Nice little puzzle game with really cool art. While it didn’t take long I liked it a lot!

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Nice game! Simple to understand and can be a lot of fun trying to earn a high score. At one point I got a full power launch and the visuals started bugging out a bit. But the next time I got full power that didn’t happen.

Also the Kogasa art is very cute.

(also my high score is 8791)

I think this just isn’t my style of game, others may like it but personally the most enjoyable thing was the art. The silly clouds very funny to see and the Nitori on the upgrade screen makes her look very cool.

The issues I have with this game are:

  1. I can’t seem to earn any of the time, speed or height based achievements. I unlocked all four distance achievements. But no matter what I do I cannot get ticks on any of the markers

  2. Progression is so quick, unless you really enjoy just flying around you have no reason to play after the 3/4th day as you have everything unlocked.

On my first play through of the game it went like this. Day 1: Figure out controls, try and fly as far as I can. Purchase level 5 of the Initial Speed and Air Resistance buffs. Purchase level 3 and level 2 respectively of the Glider and Booster. Day 2: Try to go as far to the right as possible and realise it isn’t infinite. Have enough money to purchase the last tier of Booster and level 6 of Speed and Resistance. Day 3: The music stops playing, I try surviving as long as possible without hitting the edge of the game, purchase the Airplane.

As this style of game isn’t really for me I don’t know if I’m the best to comment on it but my requests would be.

  1. Alter the pricing scheme. It suddenly jumping from 400-2400-7400 makes so sense when the first upgrades were 0-20-100-400. I’d rather have the jumps not be as sudden, something like 100-250-700-1500-2500-7000-10000. And for the Booster and Glider, something like 1000-3000-15000.

  2. More things to do in the actual game, either something to dodge or collect or anything. Or if not in the flying stage, the option to collect different kinds of sukus with the money your earn. Without additional things to do the only goal of the game becomes to earn as much money as possible.

Although short, I quite like this! Cute art style and I enjoyed each of the characters a lot. After going back through I think I have exhausted all the dialogue options and my thoughts so far as such.

“… but the fans should read the novels and manga more. It really expands the world a lot and makes the series a lot more interesting.” This little spot from Tokiko was hilarious to me, I wonder what franchise it is she is talking about?

My favourite girls so far are probably Mysti and Hatate. I’m already biased towards Mystia after playing Izakaya but I liked her personality here and felt awful making her cry. Hatate’s art is probably my favourite of all the girls. It really shows off her personality and I can’t wait to see more of her in new updates.

Now I only have two complaints about the game itself.

When Mysti asks us if someone caught our interest, the options list the characters names. For Okuu and Kutaka this makes sense as they have already told us their names, but Hatate and Tokiko’s names should still be unknown to us. Perhaps for those two the options should be descriptions rather than their names? ​The textbox and the image box overlap, resulting in the top of the text box having the shadow come down slightly further in the center.​

Overall this game is adorable so far and I love it. All the characters are so cute and I want to see more of them already. <3