Recent community posts
Ok So we'll begin with the tileset (added digging to side and above, ore sprites, and rain/snow effects)
Got digging in all directions completed
Added interesting things to dig up (and made explorable areas twice as wide)
Got weather / day night implemented
Improved world generation, trees and mountains now fill their areas better.
Designed code to allow destruction of tiles in sideview areas.
Working on weather systems, music(maybe), and building.
Current Tileset (borrowed from Zelda for a shovel animation)