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24k9robot

14
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3
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A member registered Oct 07, 2019 · View creator page →

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The cube was there so that I could test object portaling so if you push the cube through one of the seamless portals it will portal seamlessly. The performance issues/bugs were a lot more prevalent in the 0.6 update before I mostly fixed the performance issues by disabling portals when not in view. But, there are still game-breaking performance issues when running the game on lower-end hardware. This would probably be mostly fixed with a resolution setting in the settings menu. The furniture needs collision I just haven't gotten to adding it for every piece of furniture yet. If you want a little 'behind the scenes' on how the game works, you can check out my devlog:

https://24k9robot.itch.io/perdition/devlog/495823/bugperformance-fixes

Thanks! I am currently working on the performance issues and bugs that make the game run at a low framerate and cause you to teleport to a random place when going through one of the seamless portals. Watch out for a new update when I fix these issues.

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Thanks

Really buggy and I couldn't get past the starting place.

Game good. Controls really bad. And it was kinda buggy.

OK game but aiming mechanic was not really needed.

Good game but really quick and it wasn't exported for web even though it was a very small easy to run game.

Good plat former. But it is buggy and you loose a lot of points for not exporting it to web.

Good game but short.

It is sort of buggy but overall it is an OK game.

It is sort of buggy but overall it is an OK game.

Good engaging game with a  sumewhat original plot. It is a bit short though.

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You speed up infinitely