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1ncors

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A member registered Feb 04, 2024 · View creator page →

Creator of

Recent community posts

Thank you for featuring my game in your video and taking the time to play it. The feeling of being lost and not understanding what’s happening is part of the storytelling a small cog in a vast machine is never told what the machine is for. Still, I appreciate your feedback, thanks again!

Thank you for the positive feedback and for the cool video walkthrough!

Thank you for such positive comments! And thank you for playing my game.

Привет, в дискордет подтвердил, я с Украины.

Por desgracia, no sé nada de español.

Привіт! Хочу знайти команду або зібрати нову. Навіть не обов’язково для джему, більше шукаю друзів, з якими можна спілкуватися про розробку ігор :) Якщо цікаво — мій Discord: 1ncors_13023

You can check a playthrough video to see how it works. If some moment doesn’t behave the same way, then it’s indeed broken. If I can reproduce your issue, I’ll be able to fix it.

I am aware of this issue. Unfortunately, I cannot reproduce it on my end, and I also don’t know how to fix it. In the full version, I will expand the settings, including a complete option to disable post-processing - I hope this will help.

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While working on Deliverance Protocol: Ironrot, I got so immersed in the lore and the concept that this game was born in the same universe. Mike Klubnika is a legend. I can’t deny there are some similarities, but the idea here is completely different.

Thank you for the comment. The face may seem familiar only because of the emotion of fear. It is based on a game character that I created by intuition.

Thank you! 

Hi! Thanks for the feedback. I personally like this Nietzsche quote because it ties well into the game’s theme: something meant as a greater good that turned into hell for its inhabitants, and a creator who sees only evolution in suffering. I agree the wording isn’t perfect and I understand your point. I used the direct quote because I felt changing it or citing the author while altering it wouldn’t be quite right. Still, I’m open to removing it — it’s not a dealbreaker for me.

As for the red instead of dark issue: for most players the visuals appear correctly, but I’ve also seen rare cases like yours. This might be related to drivers or how the system handles post-processing effects. In the full version, I’ll definitely add an option to disable post-processing — that should fix the problem (though of course it will change the intended look of the game).

Thank you!

Thank you for your interest and the video walkthrough! I really hope that the full version will not disappoint expectations)

Oh, I see what difficulties you're facing, I'll try to optimize the game more.

and he will receive them in the full version)

Thanks for the comment, take it into account in further development

Hi, for the first game it's not bad at all. But I still didn't understand the solution to the puzzles, but I solved them somehow. Work on optimization and at the end there was just not enough screamer and monster.

Привіт, чудова гра, так тримати! якщо вписується то додай більше виборів, що впливають на наслідки як з кімнатою з написом «не входить» - це було добре.

До речі якщо вирішиш взяти участь у геймджемі клич, якщо зможу обов'язково доеднаюсь.

Great game! Here is my walkthrough

Hi, thanks for the comment and idea. I am actively working on the game and expanding the story and world components of this game. I plan to release a small game in Steam in this universe in the near future and then a full version of this game.

Привіт, гра виглядає цілісною, та якісно зробленою. Чудова робота! Продовжуй, а також якщо цікаво заціни і мої ігри. Ще, ось моя пошта onencors@gmail.com, був би радий поспілкуватися по темі розробки або можливо зробити сумісну гру.

Нижче відео мого проходження:

Wow, amazing game! It's a pity there is little and little lore immersing into the world of the game. Since I am now making a similar game, this game really went down!

I didn't have enough colliders in this game. Look at my gameplay, consider it a test of the game)

Hi, great idea, too bad it's not enough, here's my video. I expected that at some point someone would be chasing but no. Also a bunch of empty identical rooms. Maybe I didn't find something, but it would be better if they weren't there than if they were empty.

Thank you!

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Depth-10 community · Created a new topic YouTube video

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