Awesome, thank you! And no rush on responses. What's the best way to reach you?
1head2skulls
Creator of
Recent community posts
This is amazing, thank you so much for putting this out there - this is exactly the sort of thing I'm looking for!
You've done me a huge service by making this available at all, so I hate to even ask, but would it be possible to reach out to you for some help/pointers in making some tweaks (e.g. starting one instance of the shader "out of phase" with another by a consistent amount, or gradually changing the values the way you suggest in the comments)?
Either way, this is amazing, thank you for putting this out there!
just played the demo - what a gorgeous little game. excited to see it continue :)
i really love this game's thoughtful framing and visuals - especially the little touches, like when a part of the background forms the border for a piece of text, or when the text angles to match the perspective of a window pane, or when the text appears behind something. i wish more visual novels did stuff like that.
the writing is at times very evocative, which carries the game a long way - but i also found that some of my favorite parts were when we got these montages of "still shots", giving us a moment to just absorb these places and really sink into the mood of the game. those moments are really special.
i like that the game plays a little bit with its own style - sometimes surprising you a little bit.
if i had one suggestion, it would be to use a chunkier, sans serif font for the in-game text (the text used on the main menu screen might actually work really well). with the current serif font, it sometimes became difficult to read - the thinner parts of the letters get lost in the backgrounds when the backgrounds are noisy (e.g. leaves, cris-crossing lines) or when the contrast is low or when the font is smaller. italics were almost always tough to read too. a thicker, blockier font (and in a larger size, in some places) would help readability a lot.
overall, though, this game is doing a lot of fun experiments with presentation, and the ending moment of the demo does a delightful job of hinting where it's going to keep going. looking forward to seeing more!
This GUI rocks - thank you so much for making it available!
I used a modified version in my first VN - Parts of the Elephant!
