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1BlockAwayRM240

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A member registered 1 day ago ยท View creator page โ†’

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we'll have the demo working up soon don't you worry 

EAOIN community ยท Created a new topic OUT NOW
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EAOIN is a next-generation voxel sandbox built with Babylon.js + React + TypeScript — a full triple-A-style world generator, physics engine, redstone system, 25+ dimensions, bosses, civilizations, multiplayer, modding, a built-in operating system, a launcher, coloured lighting, and much more — all running in your browser.

๐ŸŽฌ The Final Release — Coloured Lighting & World's Edge

โœจ Features


๐ŸŒ The World


  • Procedural Perlin-noise mountains, realistic cliffs & valleys
  • 25+ dimensions — Nether, The End, The Rift, The Humorous, World's Edge and more — each with unique gravity, mobs, ores, music and hazards
  • Rare block-built cities, villages, suburban streets & movie theatres
  • 300+ blocks across 18 categories, including rails & minecarts, furniture, and decorative blocks

๐ŸงŸ Mobs & Bosses


  • 30+ bosses with multi-phase fights
  • Minecraft-inspired mobs: The Warden, Allay, Sniffer, Armadillo, Breeze, Sulphur Cube, Rift Jellyfish, Cosmic Jelly and more
  • 14 NPC civilizations with tech ages from Stone to Multiversal

โš™๏ธ Systems


  • Redstone — levers, buttons, torches, logic circuits
  • 2x2 & 3x3 crafting, tools, weapons, armor, food, plants, decorations
  • Multiplayer — servers, guilds, nations, voice chat, cross-server
  • Modding — 17 official mod packs, an in-game Mod Editor, and a launcher to switch between Public / Experimental / Developer builds

๐ŸŽจ Next-Gen Graphics


  • Volumetric clouds, SSAO, SSR, Bloom, HDR, god rays, glass refraction
  • Coloured lighting & light mixing — light changes colour as it passes through other lights
  • Super Settings — a deep config layer with cameras, ray tracing (experimental), debug tools & more
  • TV & Computer blocks that project a live view of the game back into the game

๐ŸŽฎ Play Everywhere


  • Keyboard & mouse (default), plus controller and touch/mobile support
  • A HorizonOS in-game operating system: File Explorer, Browser, Game Hub, Music, Mail & Calendar
  • A cinematic AAA intro, warp-tunnel loading, and an animated Cosmic Girl


๐Ÿš€ Alpha Preview (EAOIN 2.0)


Want to try the next-gen 2.0 alpha? It's built into this same site — no download, no separate install.

What's in the alpha


The 2.0 alpha previews the next-gen update — the Nether & End overhaul, black-hole End sky, severe weather (tornadoes, blizzards, sandstorms, meteor showers), custom buildable portals, the live Game Hub, deeper Nether mobs, sprinting, and the in-game Alpha Launcher.

โš ๏ธ Alpha status: This is an experimental preview. Expect bugs and unfinished features. The stable v1.0.0 release remains the fully supported game at the main URL.

๐Ÿ•น๏ธ Controls


ActionInput
Move WASD
Look Mouse
Jump / Swim Space
Fly F
Place / Use Right-click
Mine / Attack Left-click
Chat T
Command console /
Inventory E / I
Third-person F5
Dimensions menu F8
Pause / Menu Esc

Controller and touch/mobile controls can be enabled in Settings โ†’ Gameplay.

๐Ÿ“œ Patch Notes


The latest build ships with coloured lighting, World's Edge, rails & minecarts, stalactites/stalagmites, glowing coloured water, cameras, TV/Computer screens, furniture, and the full Super Settings layer.

Recent additions:

  • ๐Ÿ’พ Save & Quit — the pause menu now has a green Save & Quit to Menu button (plus periodic auto-save) that returns you to the main menu instead of the launcher.
โ›๏ธ Mineshafts in caves (with a rare deep Black Mineshaft variant) are currently in the 2.0 alpha preview — try them at /alpha/?launch=1.

Full changelog is shown in the in-game launcher.

๐Ÿงฑ Tech Stack


  • Babylon.js — WebGL/WebGPU rendering
  • React 18 + TypeScript — UI
  • Vite — build tooling
  • Vitest — testing

๐Ÿ“„ License


Released under the MIT License.

Made with ๐Ÿ’œ by ONEBLOCKAWAY STUDIOS