Thanks so much! Really glad the art came through, means a lot!
162007
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It's a great idea! The controls felt a bit funky at first, but I got used to them the more I played. I was trying to figure out what to do with the password. I checked your walkthrough and tried inputting the post‑it password into the 'Secrets' file, but I couldn’t seem to unlock it, so I was a little confused. Still, the concept and the way you mixed the computer shell with the hacker being a turtle who can hide in its shell is such a clever touch. Overall, great work!
Having each level feature its own unique ability means there is a different mechanic to master each time, which adds a lot of variety to a simple game like this. Great design! Adding coyote time could make the experience feel less frustrating, haha, but if the extra challenge is intentional then that works too. Great job!
I tested the game yesterday and noticed a few bugs, such as getting softlocked in a room without a shell. When I tried it again today, everything seemed to work well! I also just discovered the roguelike theme you went with, where we can choose our own shells with unique abilities, and I really appreciate that direction. The art style is cute too, well done!
I really love the art style you went with on this one, and the sound design is fantastic too! One thing to note, though, it does get pretty luck-based the further you play. I kept running out of money/resources fairly quickly and ended up losing the run. But maybe that’s just a skill issue on my part lol. Nonetheless, great work!























