Really great, well executed entry. I was confused at first, but everything quickly fell in to place. Lots of fun!
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The art in this is very cool. I found it very hard to make progress in Single Player -- are the generators flagged on the map? I wasn't able to pick them out. I played a couple of maps but only got 1 generator before running out of energy for my flashlight
once I realized the fire was spreading, it got pretty intense! I had some weird stuttering when pressing A and D, but they were not needed to feel in full control of the chopper. Enjoyed my couple of runs in this. Would have played more with more challenge, etc! Specifically I think I would have liked taking damage from collision and the smoke maybe?
I had the hardest time getting a thing to bounce in my game -- did you use the default Unity physics behavior for that? I ended up having to write a script to do it. I really liked the art in this!
Fun movement, but It would have been cool to chain grappling shots back-to-back to reach higher max speeds? Environment is neat and had fun hunting down turrets, but ultimately only got 3/5. Maybe I will try again though, since I liked just moving through the space!
Very cool, extremely challenging game. I felt really great doing weird tricks, like a very analogue backflip, but felt the game broke down a little when I felt like a missile that could not see where it was going. Really nice polish on the map, player trails, and end level screen!
Digging the collage look and the parallax scrolling -- I got 24 sticks and 25 rocks... I feel like I'm missing a stick! I see the character has a bow, and maybe there will be crafting? I'll keep an eye open for updates!