Haven't been able to replicate the EXACT problem, but still sent you an e-mail of my quickly-constructed test project (as a .gmz) because I'm clearly still doing something wrong, and I have no clue what.
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I recently purchased GMLive to help with a project I've been making in Studio 1.4. I was hoping to use its room reloading capabilities to make level design easier, but despite following the Studio 1 version of the documentation to the best of my abilities, I've been unable to perform room reloading without problems.
I've seen rooms become live without keeping the ability for a view to follow a specific object, and I've seen rooms become live but completely messing up every object that's been stretched in the editor (everything's yscale becomes 1 and everything's xscale becomes what its yscale is supposed to be).
In addition, I have yet to successfully reload a live room such that changes inside a room file (e.g. objects being added/removed) were recognised by the runner.
I have no idea what I could be doing wrong to cause any of these problems, and would like assistance if possible regarding what I could possibly be doing wrong.
(It may be difficult for me to provide a sample of my project to troubleshoot the issues due to how many files are in it, but if a sample is needed for troubleshooting purposes, I would appreciate knowing what I should include/exclude. Thank you.)