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0xIndalamar

32
Posts
31
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A member registered 34 days ago · View creator page →

Creator of

Recent community posts

Thanks for the detailed feedback! We just uploaded an update that fixes the tower refund issue, limits tower changes to the prep phase, and rebalances miners and Fire Mages. Replay opponents also handle expensive upgrades better now. The freeze when switching boards has been fixed too.

Thanks for pointing this out. In the new update, all tower changes are limited to the prep phase, so you can no longer reroute units mid-round.

Thanks for your feedback! 

Thanks for reporting this! We just uploaded an update with a fix for sounds getting stuck after battles.

Thanks! We just released an update that lowers Meteor's damage and makes armor reduce damage from both Meteor and Wildfire. Fire Mages should be less overwhelming now.

Thanks for the feedback. We've made some UI changes, but the text is still the same size. Making it larger is on our list.

Thanks! We're still tweaking the balance. Just uploaded an update based on the feedback here.

Thanks for the suggestion! We'll put a battle skip button on the list.

We made a few UI changes in the latest update, but haven't increased the text size yet. Thanks for the feedback, we'll put that on the list.

Thanks! Really glad you're enjoying the multiplayer.

Thanks! Endless mode is a good idea. Would be fun to see how far you could push a build :)

How far have you upgraded your skill tree? Those upgrades make a huge difference in this fight. Also, a little tip: Fire Mages with upgraded Wildfire and Meteor are pretty OP 😄

Online multiplayer unlocks after completing stage 3 and is asynchronous: you compete against recorded runs from other players, with bots filling empty slots when needed.

Each match runs locally, so the speed setting affects everyone in that match. Pressing start begins the round for all sides together, so starting sooner doesn’t give you a head start over other players

Thanks, glad you’re enjoying it. We’re excited to see how far we can take the multiplayer.

Good point, thanks for bringing this up! It’s an interesting problem to solve. We’ll give it some thought

Here is my discord username: indalamar_1

❤️

Just released an update with these features

https://0xindalamar.itch.io/healtd-incremental/devlog/1670037/better-tower-contr...

Thanks again for the ideas! Let us know how the new controls feel in your next run

Thank you so much! Really glad you’re enjoying it 😊 If you have a moment, I’d really appreciate a rating too. It helps a lot!

Good catch! The fix is live now, thanks for reporting it

That makes sense

I’ll talk to our game designer about implementing these ideas. Thanks for the detailed explanation and the kind words about the game

Thanks for the report! I’ll look into this issue as soon as possible and get back to you <3

Do you mean you’d like to move existing towers or swap their positions without having to sell and rebuild them? Thanks!

Thank you! Glad you’re enjoying the game 😊

Thanks, Aiterion <3

The update is live! You can now replay completed stages, including duels, and earn combat and building achievements in multiplayer. Please reload the page to get the latest build

We included a fix for the battle freeze in the previous build, so your browser may still have been running an older version. Please reload the page to get the latest update, which also lets you replay completed stages, including duels. Let us know if the freeze happens again

Thanks for reporting this, and glad you’re enjoying the game! Sorry about the freeze, we’ll fix it right away and upload a new build

We’ll fix it as soon as possible, hopefully today.

I will talk with a team, about it! Thanks for your review <3

🥰🥰🥰

Thank you for the kind review! We were inspired by Commanders TD, a custom Warcraft 3 map.