very late reply but thank you!
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wow, thank you for the comment lucas! i really appreciate you taking the time to tell me that :)
i am working on another game at the moment, and although it isn't directly related to star hunt, it is very similar.
it's still in early stages and won't be done for a while, but i'll let you know when it's almost finished if you and your friends would like to help playtest?
thanks again for the kind comment
thanks for the comment!
i believe there's some walkthroughs on youtube if you're stuck.
though, if you wanna try beat it yourself my advice is to try think of what is required for you to beat the level. for example, what state will the level need to be in for you to have access to the goal. and then you can try to work towards that state.
tried to run the game and got this error: "The code execution cannot proceed because UnityPlayer.dll was not found. Reinstalling the program may fix this problem."
i did reinstall but the error still happens
love the concept! dope graphics (especially the cactus), and nice audio.
i'm not a fan of how the hardest attack seems to be the most common. i can't seem to find a satisfying way to dodge it either. the other attack patterns were quite fun to dodge though!
thanks for jamming man i did enjoy your game :)
i liked it :)
i gave up on the bonus level due to the length but i did enjoy it.
i didn't like the level where you spawned ontop of a spike. you could try spawn the player on the platform to the right; the challenge would still remain as the player would have to fall down to collect the balloon but it'd take a lot of the frustration out of it.
other than that though it was pretty fun :)
i also liked the little decorations and the secret message in level 1. good stuff.
oh and the angry balloons reminded me of the ghost from spelunky which was cool. not really related to anything but y'know
damn i forgot all about that!
so, i had included a few special messages depending on how many deaths you got.
i also asked a few friends for their favourite numbers and a random message to go along with it hence why 22 gives the message "yeet."
gg on beating it with only 22 deaths btw