What resources or "game pieces" do we really need that aren't "on the board," are being tragically underutilized, or maybe haven't been invented yet? What strategies can we cultivate for how the pieces will interact, and finally, how does this all fit together into a fun series of stories and other enjoyable products (that saves the world)?
The Menu, Table of Contents, or Idea Board- PART 2:
The Game Pieces:
- Resources (or "pieces")- ones we desperately need to solve a specific problem, ones we desperately need to stop using, or ones which could be helpful if we use them more, etc
- Current Technologies which could be pivotal, with links to Public Domain guides, studies, etc explaining them
- Potential solutions not yet perfect, with links to studies
- EXAMPLES:
- windmills that don't kill birds,
- batteries that aren't poison,
- electronics that don't enable wars and human rights violations on other continents,
- Symbiotic relationships which already benefit multiple species
- etc
- Creative Methods of other methods or technologies as goals or examples
- Theater- examples- Theater of the Oppressed by Augusto Boal, Capitalist Performances by Edward Bernays, Historical False Flag Events
- Speculative Fiction as explorations of possible societal directions or technologies, and the repercussions thereof- examples- Star Trek, Douglas Adams books, 1984, Octavia Butler, etc
- Cultural Traditions to embrace and honor but not co-opt or cannibalize
- Original Short Stories and "Works In Progress" by William Monk and others
- Audio readings:
- The above mentioned original fiction
- Public Domain Fiction as explorations of storytelling from various periods,
- Open Access and Creative Commons reference materials, such as
- relevant scientific articles,
- government studies and resources
(MORE SOON!)
- Current Technologies which could be pivotal, with links to Public Domain guides, studies, etc explaining them
