Bootstrap to the start of init.init took 0.12s
Early init took 0.05s
Loader init took 1.76s
Loading error handling took 0.43s
Loading script took 5.10s
Loading save slot metadata. took 1.03s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
- Init at renpy/common/00updater.rpy:23 took 0.40076 s.
Set script version to: (7, 4, 10)
- Init at game/gui.rpy:11 took 0.30696 s.
Running init code took 0.75s
Loading analysis data took 0.07s
Analyze and compile ATL took 0.01s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.04s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.39s
Cleaning stores took 0.00s
Init translation took 0.08s
Build styles took 0.00s
Load screen analysis took 0.07s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.13s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.36s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2'
Version: '4.6.0 NVIDIA 551.34'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1920, 1080) drawable=(1920, 1080)
Maximum texture size: 4096x4096