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Bootstrap to the start of init.init took 0.12s

Early init took 0.05s

Loader init took 1.76s

Loading error handling took 0.43s

Loading script took 5.10s

Loading save slot metadata. took 1.03s

Loading persistent took 0.00s

Importing _renpysteam: ImportError('No module named _renpysteam',)

 - Init at renpy/common/00updater.rpy:23 took 0.40076 s.

Set script version to: (7, 4, 10)

 - Init at game/gui.rpy:11 took 0.30696 s.

Running init code took 0.75s

Loading analysis data took 0.07s

Analyze and compile ATL took 0.01s

Index archives took 0.00s

Dump and make backups. took 0.00s

Cleaning cache took 0.00s

Making clean stores took 0.00s

Initial gc. took 0.04s

DPI scale factor: 1.000000

nvdrs: Loaded, about to disable thread optimizations.

nvdrs: Disabled thread optimizations.

Creating interface object took 0.39s

Cleaning stores took 0.00s

Init translation took 0.08s

Build styles took 0.00s

Load screen analysis took 0.07s

Analyze screens took 0.00s

Save screen analysis took 0.00s

Prepare screens took 0.13s

Save pyanalysis. took 0.00s

Save bytecode. took 0.00s

Running _start took 0.00s

Performance test:

Interface start took 0.36s

Initializing gl2 renderer:

primary display bounds: (0, 0, 1920, 1080)

swap interval: 1 frames

Fullscreen mode.

Vendor: 'NVIDIA Corporation'

Renderer: 'NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2'

Version: '4.6.0 NVIDIA 551.34'

Display Info: None

Screen sizes: virtual=(1920, 1080) physical=(1920, 1080) drawable=(1920, 1080)

Maximum texture size: 4096x4096