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I love this concept of a dungeon janitorial adventure.  I thought the characters were unique and well written, I really enjoyed the movement mechanic, and I think it has a lot of potential.  

I think to improve the player experience, adding a little more emphasis on the dialogue log or perhaps making the quest marker change at the end when you are told how to enter the dungeon would be helpful.  I got confused on what to do, and eventually found the dialogue log to help me proceed.

Overall I think it has potential to be a unique and good game, and I can't wait to see what the full release looks like.