Hey! What are you planning for the next update :D ?
Glad you asked :)
So, I was thinking of:
- A way to control the tiles size. Maybe at a cost and surely as a punctual bonus, changing the next or the current tile to be 1, 2, 3 or 4 squares size.
- Special big buildings, like a stadium, a mall, a place with a statue, a nuclear plant, a real estate complex, etc. Each with a specific power, like replacing an existing building by an other tiles, giving bonus points for a building kind, giving the possibility to seeing the next building size while putting in place the current one, etc. They could be unlock with citizen demands as mini-missions, like build a 9 squares size contiguous park for a place, get a 100 points value shop for the mall, etc.
- A better way to understand why my placements give me those points. Right now, there's many time I don't get why moving a tile just one square on the grid change the score so much.
- And ideally, a deck building system, where you start with some basic buildings tiles, and get new ones to add to your deck each level you pass.