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(1 edit)

Hey! What are you planning for the next update :D ?

We are thinking about it). Any suggestions?

(2 edits)

Glad you asked :)

So, I was thinking of:

  • A way to control the tiles size. Maybe at a cost and surely as a punctual bonus, changing the next or the current tile to be 1, 2, 3 or 4 squares size.
  • Special big buildings, like a stadium, a mall, a place with a statue, a nuclear plant, a real estate complex, etc. Each with a specific power, like replacing an existing building by an other tiles, giving  bonus points for a building kind, giving the possibility to seeing the next building size while putting in place the current one, etc. They could be unlock with citizen demands as mini-missions, like build a 9 squares size contiguous park for a place, get a 100 points value shop for the mall, etc.
  • A better way to understand why my placements give me those points. Right now, there's many time I don't get why moving a tile just one square on the grid change the score so much.
  • And ideally, a deck building system, where you start with some basic buildings tiles, and get new ones to add to your deck each level you pass.

Thank you for your ideas!

They are very interesting. We'll try to include some of them in the next updates.