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This is one of the few platformers from this week that felt the most similar to the traditional moveset of a platformer. The movement was snappy and the jumping felt natural, what more could you ask for? The art style was simple, with perhaps not the strongest consistence or coherence, but it gave that sense of retro games that many platformers rely on. There were some bugs, such as enemies floating in mid-air, slowly falling to the ground, and double-tapping the jump button could make the player super jump. Yet overall, a pretty good game that I enjoyed playing.