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(+1)

the game is great, so far the only issue i've run into is that (as far as i can tell) there's no way to designate a place as "safe" and have the AI treat it as such, you could just be doing stuff in a place that was previously labeled as "safe" (i.e a house that was locked and had been cleared) and all of a sudden tentacles will just materialize in front of you, or you'll suddenly be teleported into the woods because the AI wants to force you into situations that don't make sense for the setting.