Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think this game is superb.  going to do a little review of it next week (playdate player YT).  It took me 4 levels to get to grips with it, but once it clicked I found it addictive and so well balanced.  I'd love to see a stat screen of how much stuff I'm blown up, maybe a hi-score of some sort, otherwise, enjoying it a great deal.

thanks for the comment, doing my best)

(1 edit)

Your best is great.  You've nailed that difficult thing to nail - addictiveness.  I can't put it down :)  Also, which Specie games did you work on?  I'd love to see some 48k ports over here :)

Do you mean Speccy games? If yes, that was only one big game, that's MK, one of many tries and only one playable version for ZX, it was many tries by other teams, but only I did it) it was released by AWS in 97. I was a kid and wanted to play it, but I had only Speccy, that was a reason to make it for Speccy. It wasn't commercial, only for fun, but seems pirates earn enough on it that time) In current plans it no any ports, I may use some games as prototypes, but that's will be fully new games

(1 edit)

b.t.w it interesting to know which 48k ports you liked to see, may be i can use it for some ideas