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Hello, and thanks for the feedback! :)

- I was considering a pause function like in the digimon X v-pets. I will add it to the list of possible updates. As someone who had to test like 20 different 90's vpets to make this game. I feel ya lol.

- I think your just dealing with the baby phase. The baby phase lasts one hour and is intended to trigger things very frequeuntly as a teaching moment. After you evolve to child, you instantly go up to 45min+ between times aheart drops, and longer for poops. After that evolutions from child should generally just get better and better up to 90min(if you do best care), and then much lower if you neglect your pet. I studied tamagachi very hard to see how they did it.
TLDR: After baby phase it should become the idle game you expect.

- I will consider a faster way to increase hearts, but this is pretty intentional as even losing a mini game is still beneficial to hidden health.

- I love the digimon battles, but I would probably make a seperate vpet game if I were to add that. I know theres alot of people who wouldnt want the battles aswell, and I wouldnt want to force it on people who don't want it. I had to make this decision a bunch as I kept wanting to put in chao and monster rancher stuff aswell lol.

I'm currently working on a first update, so stay tuned. As well as added instructions on itch (and prolly a pdf) that explain baby/evolution/death and the evolution chart.

Thanks so much :D