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I really like the atmosphere here, cute and tranquil, the parallax scrolling clouds were a nice touch, and the animation on the main character was quite adorable.

If I were to nitpick, the art for the main character noticeably stands out from the other art, I think it's the outline. That being said - it's really a nitpick, and I for sure couldn't do any better.

This can definitely be expanded upon in my opinion - if you find the time and motivation and no other projects are more interesting at the moment, of course. :) As the other commenter mentioned, a dash could be fun and engaging, maybe power-ups? Maybe even a progression through waves with different things to pick up, including hazards? Although the latter could be bad for the tranquil and cute atmosphere here, too.

Nice work :)

(+1)

Thank you for the feedback and ideas!

The outline is definitely something I can experiment with removing/editing. Originally, I wasn't sure if the character would stand out enough, but I think the lighting has solved that problem so the outline might not be needed. Will take a look!

The dash ability is also something I can/know how to add, so I'll code it in sometime. I'll see what I can tweak to make the game more engaging, and maybe learn how to create the save-load mechanics for some long-term rewards/achievements to unlock.

Super glad you like the game :D