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(1 edit) (+2)

Great building of atmosphere, visuals, voice acting, sound effects, and environment building. Gameplay-wise I didn't get it, it felt more luck-reliant on that skill(for example in my first playthrough the bug spawned right in the opening of the cave so he spotted me immediately). The peaking mechanics don't feel useful at all in the cave environment. In conclusion, great walking sim but lacks in the horror part. (If I missed something or misunderstood something please let me know).