Loving the style and idea, always liked the retro "sprites in 3D environment" thing. The collision could be a bit finicky to estimate on the obstacles in my runs, but not in a way where it felt wrong or glitched.
Unfortunately, I did not manage to get past the barrels, even after quite a few tries, chalk it up to my lack of skills in 3D environments like that :D
Great job, all of you!