That's some really fun and innovative design take on a puzzle platformer. I also really like the feel of the retro low-res graphics. Had a lot of fun methodically working my way upwards.
I don't know if I missed something or if there was a problem with the trigger, but the first time I reached a jump pad the explanation did not pop up for me, I did get it on recovering from falling when attempting with a normal long jump.
It was fun to methodically take in your surroundings and position yourself step-by-step. I could see myself playing some expanded version of this, maybe with additional puzzle-solving.
Great job!