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That's some really fun and innovative design take on a puzzle platformer. I also really like the feel of the retro low-res graphics. Had a lot of fun methodically working my way upwards. 

I don't know if I missed something or if there was a problem with the trigger, but the first time I reached a jump pad the explanation did not pop up for me, I did get it on recovering from falling when attempting with a normal long jump.

It was fun to methodically take in your surroundings and position yourself step-by-step. I could see myself playing some expanded version of this, maybe with additional puzzle-solving.

Great job!

(+1)

Thank you for your feedback! The error has been corrected, and now this note is working correctly. Good luck to you!